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GAME DEVELOPERS - Game Publishers for Indie Games

Game Publishers for Indie Games

dgraal6 Apr 2025

Getting your indie game in front of players is tough. As an independent developer, you likely don’t have the marketing budget or industry connections of large game studios. That’s where publishers come in. The right publisher can provide funding, industry…

Screen Space Refraction for Glass and Water using Shader Graph

Screen Space Refraction Tutorial for Glass and Water using Shader Graph

6 Apr 2025

in this tutorial, we will cover for the Screen Space Refraction Tutorial applied to glass and water with the help of shadergraph

how to promote your game

How to promote your game

dgraal6 Apr 2025

You’ve just released your new game, and you’re eager to see it succeed. Congratulations! This guide will walk you through the necessary steps on how to promote your game and get it in front of the right people. Content: How…

how to make a simple sky-occlusion system

How to make a simple sky-occlusion system in Unreal by @DMeville

dgraal1 Jun 2023

Continuing with our process or recompiling interesting twitter threads and in this case checking on an interesting tutorial on how to make a simple sky-occlusion system with Unreal by @DMeville. Original Twitter Thread: how to make a simple sky-occlusion system…

CLASSIC ANIMATION techniques - stereoptical process

CLASSIC ANIMATION techniques by @twostriptecnhicolour & @EtheringtonBros

dgraal1 Jun 2023

Continuing with our process or recompiling interesting twitter threads that we think deserve to preserved and shared across the community. In this case a very interesting one the Quick Guide to CLASSIC ANIMATION techniques and visual effects by @twostriptecnhicolour and…

Featured Game Development Tutorials & Publishing Insights

GAME DEVELOPERS - Game Publishers for Indie Games

Game Publishers for Indie Games

dgraal Apr 6, 2025

Getting your indie game in front of players is tough. As an independent developer, you likely don’t have the marketing budget or industry connections of large game studios. That’s where publishers come in. The right publisher can provide funding, industry…

Expert Indie Game Development Guides & Resources

Middle-aged man with wavy hair, glasses, and a beard, smiling while wearing a navy blue hoodie—he stands against a plain light background, embodying the approachable spirit often seen in About Game Developers profiles.

Welcome to Game Developers Hub, a professional resource created by Matthew Dogherby to empower the next generation of creators. With over 15 years of experience in the industry, we bridge the gap between hobbyist coding and professional game production.

Our mission is to provide actionable insights that tutorials often skip. Whether you are mastering Unity C# Finite State Machines, exploring the Flax Engine, or navigating the legal complexities of Steam self-publishing and W-8BEN tax forms, our content is built on real-world failures and successes. From hitting the 10,000 wishlist benchmark to optimizing Mecanim animation controllers, we provide the technical and business roadmap you need to launch your game successfully in 2026.

LATEST GAME BUSINESS ARTICLES & TUTORIALS