low-fidelity art styles in games

Twitter Thread: The benefits of low-fidelity art styles in games by @bynineB

Twitter is a constant source of great knowledge and great advices for all game developers, and in this case, a very interesting thread about the low-fidelity art styles in games. Low-fidelity art styles in games Original tweet Low-fidelity art styles in games edited tweet hi folks! here is a little thread 🧵 on the benefits

Twitter Thread: The benefits of low-fidelity art styles in games by @bynineB Read More »

how to make a simple sky-occlusion system

How to make a simple sky-occlusion system in Unreal by @DMeville

Continuing with our process or recompiling interesting twitter threads and in this case checking on an interesting tutorial on how to make a simple sky-occlusion system with Unreal by @DMeville. Original Twitter Thread: how to make a simple sky-occlusion system Edited witter Thread: how to make a simple sky-occlusion system A breakdown thread of how

How to make a simple sky-occlusion system in Unreal by @DMeville Read More »

CLASSIC ANIMATION techniques - stereoptical process

CLASSIC ANIMATION techniques by @twostriptecnhicolour & @EtheringtonBros

Continuing with our process or recompiling interesting twitter threads that we think deserve to preserved and shared across the community. In this case a very interesting one the Quick Guide to CLASSIC ANIMATION techniques and visual effects by @twostriptecnhicolour and distributed by the @EtheringtonBros. Original twitter thread CLASSIC ANIMATION techniques Edited twitter thread CLASSIC ANIMATION

CLASSIC ANIMATION techniques by @twostriptecnhicolour & @EtheringtonBros Read More »