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From Idea to Reality: A Step-by-Step Guide to Publishing a Game

publishing a game - Example of indie game publisher

publishing a game - Example of indie game publisher

The process of publishing a game can be a long and difficult one, but it can also be exciting and rewarding. From the early stages of game development to post-publication support, publishing a game necessitates careful planning, attention to detail, and an eagerness to adapt and improve.

In this article, we’ll look at the various stages of the publishing process, such as why you should publish a game, how to choose a platform and publisher, how to prepare for publication, and how to provide ongoing support. We will also highlight some successful game publishers and their success strategies.

Contents: Publishing a Game

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4 Video Game Publishing: An Overview

A Step-by-Step Guide to Publishing a Game

Below is the guide that will allow to make your idea into reality and help you understand the process of publishing a game.

publishing a game – Indie game revenues on Steam

Why publish a game?

Publishing a game can be a rewarding experience for game developers, offering both financial gain and the opportunity to share their creativity with a wider audience. There are many benefits to publishing a game, including:

Publishing a videogame can be a fulfilling and rewarding experience for indie game developers, both financially and personally. It allows them to share their creativity with others, grow as developers, and potentially open up new opportunities for future projects.

Publishing a game – Example of publishing a video game / indie game

Examples of successful indie game publishers

Indie game publishers are smaller companies that specialize in publishing independent games, often developed by smaller teams or individual developers. Some examples of successful indie game publishers include:

Publishing a game – Devolver Digital Portfolio

Examples of successful game publishers

There are many successful game publishers in the industry, including:

References:

Top Indie game publishers in 2018

publishing a game – Youtube video
publishing a game – Dyscourse Indie game

Choosing a platform for publishing

When it comes to publishing a game, developers have several options to choose from, including self-publishing, publishing through a third-party, and crowdfunding.

Self-publishing: Self-publishing a game refers to the process of releasing a game independently, without the assistance of a publisher. This can be a good option for developers who want complete control over the publishing process and retain all the profits from their game. However, self-publishing also requires developers to handle all the tasks involved in releasing a game, such as testing, marketing, and customer support, which can be time-consuming and resource-intensive.

Publishing through a third-party: Developers can also choose to publish their game through a third-party publisher, such as a game development studio or platform. This can be a good option for developers who want support and resources to help them release their game, but may have to give up some control and a portion of the profits in exchange. Some popular third-party platforms include Steam, the Apple App Store, and Google Play.

Crowdfunding: Another option for publishing a game is crowdfunding, where developers can raise money from a large number of backers to fund the development and release of their game. Crowdfunding can be a good option for developers who want to test the market demand for their game and secure funding without giving up control or profits. However, it can be difficult to reach the funding goal and there is no guarantee of success. Popular crowdfunding platforms include Kickstarter and Indiegogo.

It’s important for developers to consider the pros and cons of each platform before deciding which option is best for their game. Some factors to consider include the level of control and profits desired, the resources and support available, and the specific requirements and guidelines of each platform. Developers may also want to research the success rates and experiences of other developers who have published on a particular platform.

publishing a game – Videogame Industry Value chains
References:
How To Publish A Video Game: Self Publish VS Publisher
Publishing a game: How To Publish A Video Game: Self Publish VS Publisher
Publishing a game – Game publishing process – The 7 Stages of Game Development

Video Game Publishing: An Overview

Publishing a video game is the process of releasing a completed video game for consumers to purchase and play. This involves manufacturing physical copies of games as well as making games available digitally through online platforms. Game publishing encompasses everything from securing financing and licensing to marketing, distribution, and monetization.

Work With a Publisher

Working with an established video game publisher has many potential benefits for developers looking to release a game. Publishers often provide funding for development costs in exchange for a percentage of the revenue from game sales. They also have the staff, connections, and resources needed for releasing, marketing, and distributing the game to a wide audience across multiple platforms like Playstation, Xbox, Nintendo Switch, and PC.

Even with the best intentions, publishers want assurance that the video game will sell well enough to justify their investment. This may lead to situations where the developer’s creative freedom is limited by the publisher’s commercial interests. Publishers tend to favor sequels to existing big-name franchises over taking risks on innovative but untested game ideas.

Self-Publish Your Game

With digital distribution platforms like Steam, self-publishing games has never been more viable. Self-publishing offers complete creative control and a larger share of profits, but requires handling all publishing responsibilities spanning production, marketing, release coordination, and customer support.

New game developers face a daunting task gaining traction in a competitive marketplace cluttered with titles vying for players’ attention. Community building prior to release and post-launch support is vital to get your game noticed. Self-publishing may suit small independent studios willing to slowly build an audience for their games over time.

Steps for Releasing Your Game

Publishing a game, whether working with a publisher or self-publishing, follows a similar overall workflow. Main steps include:

Benefits and Drawbacks

Consider if self-publishing or finding a publisher best aligns with your development resources, budget, target platforms, creative vision and revenue split preferences.

Production

Create game prototypes then develop full gameplay features, artwork, sound etc. Providing regular playable builds is key for publisher milestone evaluations.

Community Building

Engage players early by launching a website, social media profiles, forums, discord channel and email list providing development updates. Consider Early Access for player feedback.

Store Page

Setup your game’s store page providing descriptions, screenshots and trailers so players can wishlist your game to be notified at launch.

Marketing and Promotion

Submit to influencers for previews and reviews. Reach press outlets for articles on announcement and launch. Promote through social media campaigns and paid advertising.

Polishing and Bug Fixing

Playtest thoroughly across various hardware to squash bugs. Apply finishing touches ensuring stability and enjoyment for first impressions at release.

Release Coordination

Work with platform storefronts on pricing, launch timing and key promotion placement. Have customer support plans established for post-launch communications.

Releasing a video game from initial concept to actual launch in players hands spans countless sub-tasks. Team up with an experienced publisher or brace for an uphill yet rewarding journey self-publishing an indie passion project game.

How to publish a game on steam


So, what do you need to publish your game on Steam? Things are simple on the Steam side. It used to be considerably more difficult to publish your game on Steam, but with the development of competitors like as itch.io and the Epic Games Launcher, Steam’s approach to publishing has evolved dramatically.

Cost


To publish your game on Steam, you must register an account and pay a one-time cost of US$100. They will, however, refund your money if your game generates $1,000 in gross revenue from sales on the Steam store.

Commission


There is also a 30% commission on every transaction made on Steam, which means you will make 70% of every sale. For example, if your game sells for $10, you’ll make $7, and Steam will make $3.

There is also a slew of best practices for your store listing, but you should watch the video above for more information.

Establishing a Steam developer account and selling your game on Steam is simple. But what about creating the correct package to upload?


How you bundle your game for Steam will be heavily influenced by the engine you use. Every engine does it differently. Different engines can also generate builds for various operating systems. So we will have to take a look at the different processes associated with the different game engines/technologies used for your gamed development.

Preparing for publication / game publishing process

Before releasing a game, it’s important for developers to carefully plan and prepare for the game publishing process. This includes creating a professional, cohesive game design document and conducting playtesting to ensure a high-quality game.

The importance of creating a professional game design document

A game design document (GDD) is a comprehensive document that outlines the gameplay mechanics, narrative, and visual style of a game. It serves as a reference guide for the development team and helps ensure that everyone is working towards the same vision for the game. A well-written GDD can also be used to pitch the game to publishers or investors.

Tips for writing a comprehensive game design document:
The role of playtesting in ensuring a high-quality game

Playtesting is the process of testing a game with a group of players to gather feedback and identify any issues or improvements that need to be made. Playtesting is an important part of the development process, as it can help developers identify and fix problems with the game before it is released.

Tips for effective playtesting:
The importance of building a marketing plan to promote your game

Marketing is an essential part of the publishing process, as it helps developers reach their target audience and generate interest in the game. Developing a marketing plan can help developers focus their efforts

The publishing process

Once a game is ready for release, developers will need to go through the process of submitting it for publication. This process can vary depending on the platform and publisher, but there are some general steps that are typically involved.

Tips for working with a publisher or platform to ensure a smooth process:

The role of contracts and legal considerations in the publishing process

Contracts and legal considerations are an important part of the publishing process, as they outline the rights and responsibilities of the developer and publisher. Developers should carefully review and understand any contracts they are asked to sign, and consider seeking legal advice if necessary.

Tips for understanding and negotiating contracts:

Post-publication support

Once a game is published, it’s important for developers to provide ongoing support to ensure a positive player experience. This can include bug fixes, content updates, and community management.

The importance of ongoing support for your game

Ongoing support is essential for maintaining a positive player experience and ensuring the long-term success of a game. This can include bug fixes to address technical issues, as well as content updates to keep the game fresh and engaging.

The role of community management in maintaining a positive player experience

Community management refers to the process of interacting with and managing the online community of players for a game. This can include responding to player feedback, moderating online communities, and creating a positive, welcoming atmosphere for players. Effective community management can help maintain a positive player experience and encourage player retention.

Tips for effective community management:

publishing a game – Gamescom Event

Examples of successful post-publication support strategies

There are many ways that developers can provide ongoing support for their games. Some examples include:

The role of community management in maintaining a positive player experience

Community management refers to the process of interacting with and managing the online community of players for a game. This can include responding to player feedback, moderating online communities, and creating a positive, welcoming atmosphere for players. Effective community management can help maintain a positive player experience and encourage player retention.

Tips for effective community management:

Ongoing support and community management are essential for the long-term success of a game. By providing regular updates and engaging with players, developers can help maintain a positive player experience and encourage player retention. This can ultimately lead to the success of a game and ensure that it remains popular and profitable.

References:

Key takeaways for publishing a successful game

Publishing a game can be a rewarding and challenging process, but with careful planning and preparation, it is possible to achieve success. Some key takeaways for publishing a successful game include:

Publishing a successful game requires careful planning and preparation, the right platform and publisher, and ongoing support and engagement with the community. By following these key takeaways, indie game developers can increase the chances of success for their game.

Examples of successful game publishers and their strategies

There are many successful game publishers in the industry, each with their own strategies for achieving success. Some examples include:

These Indiegame publishers have achieved success by supporting independent developers and helping them bring their games to market. They have each developed their own strategies for working with small development teams and publishing unique, innovative games.

References:

Conclusions

In conclusion, publishing a videogame can be a rewarding and challenging experience for indie game developers. It requires careful planning and preparation, the right platform and publisher, and ongoing support and engagement with the community. By following the key takeaways and strategies outlined in this article, indie game developers can increase their chances of success and achieve their goals of financial gain and sharing their creativity with a wider audience.

Successful game publishers, such as Devolver Digital, Raw Fury, Annapurna Interactive, Team17, and Finji, have all demonstrated a commitment to supporting independent developers and helping them bring their games to market. By following their examples and adopting similar strategies, indie game developers can increase their chances of success and achieve their goals of publishing a successful videogame.

We hope this article has provided helpful insights and advice for indie game developers looking to publish their games. If you have any comments or questions, we welcome your feedback. We also invite you to check out our other articles on the blog for more information on game development and publishing.

Overall, the journey of publishing a videogame can be a long and challenging one, but it is also an exciting and rewarding experience for indie game developers. By following the best practices outlined in this article, developers can increase their chances of success and achieve their goals of financial gain and sharing their creativity with a wider audience.

Frequently Asked Questions (FAQ) Publishing a Game

Frequently Asked Questions (FAQ) Publishing a Game

What is the difference between a game publisher and self-publishing?

A: Game publishing involves partnering with a company that oversees and finances the distribution and marketing of your game, while self-publishing means you take on these responsibilities independently.

How do I publish my game with a publisher?

To publish your game with a publisher, you would typically pitch your game idea to various game publishers and negotiate terms, such as revenue share and marketing efforts, if they decide to work with you.

Can I self-publish my game on Steam?

Yes, Steam allows independent developers to self-publish their games through the Steam Direct program, provided they meet certain requirements and guidelines.

What are the benefits of working with a game publisher?

Working with a game publisher can provide access to resources, expertise, marketing support, and funding to help your game reach a wider audience and increase its chances of success.

What are the drawbacks of working with a game publisher?

 Some potential drawbacks of working with a game publisher include giving up a portion of your game’s revenue, relinquishing some creative control, and facing potential conflicts over decision-making.

 How do I self-publish a game on multiple distribution platforms?

A: Self-publishing a game on multiple distribution platforms involves creating separate accounts on each platform, following their submission guidelines, and managing the release of your game across different storefronts.

What are the steps involved in publishing a game independently?

The steps for independent game publishing include developing the game, creating a marketing plan, setting up distribution channels, ensuring compliance with legal requirements, and managing ongoing promotion and support.

How can I market and promote my game as a self-publisher?

A: As a self-publisher, you can market and promote your game through various channels such as social media, influencer partnerships, email newsletters, press releases, and participation in gaming events and conventions.

What is the revenue share model in game publishing?

The revenue share model in game publishing refers to the percentage of the game’s sales or profits that the publisher and the developer agree to split, typically outlined in a publishing contract.

What is localization in the context of game publishing?

A: Localization in game publishing refers to the process of adapting a game’s content, such as language, cultural references, and user interface, to make it suitable and appealing to players in different regions and markets.

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